PhysicsEditor (Tool) (Windows)

Discuss indie game coding, development, sprite making, ideas here
User avatar
Admin
Site Admin
Posts: 751
Joined: Fri Sep 23, 2016 5:35 pm
Location: UK
Contact:

PhysicsEditor (Tool) (Windows)

Postby Admin » Tue Dec 20, 2016 12:44 pm

PhysicsEditor lets you use autotracer on images to create perfect collision shapes with only one click. Create complex physics bodies composed of fixtures, set separate physics and collision parameters for each part.

It supports many game engines out of the box:

Cocos2d
Cocos2d-x
Corona SDK
AndEngine
Starling
Flash
Your own engine

Use the customizable output module of PhysicsEditor to define your own data format, including own properties.

Website: https://www.codeandweb.com/physicseditor



Return to “Game Dev”

Who is online

Users browsing this forum: No registered users and 1 guest